[ What Hana's smelling is her burger, as well as the collective aroma of Dick's grand slam slugger. That's going to be haunting them both for the duration of the ride, but fortunately, the roads are deserted enough that Dick can disobey traffic laws to make efficient progress. ]
We can call it whatever we want while we're still talking through it.
[ He doesn't seem any less relaxed, but where she plays it coy, he lays it on pretty thick. The air between them isn't just the intoxicating smell of Denny's food, but the weight of much that remains unsaid. Stuff between them that's aching for expression, for release, made all the more salient by what they've been through on this night.
But then they're interrupted by a fall. Later, darkness. The Batmobile plummeted into a canal, accelerating across its length before finding a cavernous tunnel exit-- what one would dismiss as an entrance to the sewers. But at the press of a button on Dick's dashboard, an entrance opens up in the distant darkness of the tunnel, on what will be a wall to the Batmobile's left. This entrance is shown to be outlined by neon blue lights: something evocative, somewhat, of the Nightwing suit. ]
Excuse the turbulence.
[ Dick takes a sharp turn and the Batmobile stays on the course, the entrance and its lights closing behind them. With the exception of the Batmobile's headlights, they traverse complete darkness. ]
Arkham never offered many scenic views from the start. I work from a sublevel well below the first floor, and that requires clearance I only share with the other operatives.
We're rarely in the same place at the same time, though, unless for certain missions. Harder to catch all of us that way.
[ He can also kind of tell what she's implicitly attempting to ascertain. Hana is speaking to a detective.
But by the time she asks her last question, the one about the status of Dick's arm, the Batmobile finds light. A garage in one of Arkham's sublevels, decked out with other vehicles that are presumably at Dick's disposal. After he parks it, the Batmobile's cockpit opens, allowing its passengers to disembark. Dick himself vaults out of it (using his functional arm when doing so), less to show off and more because it's second nature.
After landing outside of the vehicle, though, he turns around to reach into the car snatch the bag of takeout from Denny's. ]
Follow me. My "pad" is actually several more levels down, but there's the elevator.
[ He points at it on the other side of the garage, and starts towards it. ]
As for my arm, I'd say 11. Can't raise this thing without it hurting, and that won't change once I apply better first aid.
[ It didn't just sustain a cut, after all. Like other parts of him, Dick is stomaching many aches and pains from bruises administered by Deathstroke and the rest. ]
no subject
We can call it whatever we want while we're still talking through it.
[ He doesn't seem any less relaxed, but where she plays it coy, he lays it on pretty thick. The air between them isn't just the intoxicating smell of Denny's food, but the weight of much that remains unsaid. Stuff between them that's aching for expression, for release, made all the more salient by what they've been through on this night.
But then they're interrupted by a fall. Later, darkness. The Batmobile plummeted into a canal, accelerating across its length before finding a cavernous tunnel exit-- what one would dismiss as an entrance to the sewers. But at the press of a button on Dick's dashboard, an entrance opens up in the distant darkness of the tunnel, on what will be a wall to the Batmobile's left. This entrance is shown to be outlined by neon blue lights: something evocative, somewhat, of the Nightwing suit. ]
Excuse the turbulence.
[ Dick takes a sharp turn and the Batmobile stays on the course, the entrance and its lights closing behind them. With the exception of the Batmobile's headlights, they traverse complete darkness. ]
Arkham never offered many scenic views from the start. I work from a sublevel well below the first floor, and that requires clearance I only share with the other operatives.
We're rarely in the same place at the same time, though, unless for certain missions. Harder to catch all of us that way.
[ He can also kind of tell what she's implicitly attempting to ascertain. Hana is speaking to a detective.
But by the time she asks her last question, the one about the status of Dick's arm, the Batmobile finds light. A garage in one of Arkham's sublevels, decked out with other vehicles that are presumably at Dick's disposal. After he parks it, the Batmobile's cockpit opens, allowing its passengers to disembark. Dick himself vaults out of it (using his functional arm when doing so), less to show off and more because it's second nature.
After landing outside of the vehicle, though, he turns around to reach into the car snatch the bag of takeout from Denny's. ]
Follow me. My "pad" is actually several more levels down, but there's the elevator.
[ He points at it on the other side of the garage, and starts towards it. ]
As for my arm, I'd say 11. Can't raise this thing without it hurting, and that won't change once I apply better first aid.
[ It didn't just sustain a cut, after all. Like other parts of him, Dick is stomaching many aches and pains from bruises administered by Deathstroke and the rest. ]